using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("DeckTemplateDbfRecord")]
	public class DeckTemplateDbfRecord : DbfRecord
	{
		public int m_ClassId => method_2<int>("m_ClassId");

		public string m_Event => method_4("m_Event");

		public int m_SortOrder => method_2<int>("m_SortOrder");

		public int m_DeckId => method_2<int>("m_DeckId");

		public string m_DisplayTexture => method_4("m_DisplayTexture");

		public int ClassId => method_11<int>("get_ClassId", Array.Empty<object>());

		public string Event => method_13("get_Event");

		public int SortOrder => method_11<int>("get_SortOrder", Array.Empty<object>());

		public int DeckId => method_11<int>("get_DeckId", Array.Empty<object>());

		public string DisplayTexture => method_13("get_DisplayTexture");

		public DeckTemplateDbfRecord(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DeckTemplateDbfRecord(IntPtr address)
			: this(address, "DeckTemplateDbfRecord")
		{
		}

		public new void StripUnusedLocales()
		{
			method_8("StripUnusedLocales");
		}

		public void SetClassId(int v)
		{
			method_8("SetClassId", v);
		}

		public void SetEvent(string v)
		{
			method_8("SetEvent", v);
		}

		public void SetSortOrder(int v)
		{
			method_8("SetSortOrder", v);
		}

		public void SetDeckId(int v)
		{
			method_8("SetDeckId", v);
		}

		public void SetDisplayTexture(string v)
		{
			method_8("SetDisplayTexture", v);
		}

		public new object GetVar(string name)
		{
			return method_14<object>("GetVar", new object[1] { name });
		}

		public new void SetVar(string name, object val)
		{
			method_8("SetVar", name, val);
		}

		public new Type GetVarType(string name)
		{
			return method_14<Type>("GetVarType", new object[1] { name });
		}
	}
}
